It’s possibly a small issue but it’s there, as I said, you can just select their picture from the lower corner of the screen… but for me that just felt less natural. Selecting the wrong enemy can cost the battle as you may be attempting to focus all attacks on a given enemy, or you may have a time limited removal of an enemies shields so all hits matter more than usual. I do need to note that you can click on their “thumbnail” in the bottom corner but I tend to just want to click on the enemy as it’s represented standing directly across from my team member, unfortunately because of the various sizes of the enemies and the fact they tend to bob about… you can sometimes find your selection switching from the one your cursor was over, to one further back or further forward. My first and main issue is with the enemy selection, by that I mean how you select which enemy you will attack. That RPG element is also what I’m a sucker for… not just enhancing my characters but that ever increasing power of loot that you encounter, the “just one more battle or scavenge to see what I can add to my team” is an enticing carrot dangling in front of you. Loading your team with someone who can heal, refill shields or leech health from the enemy can be the difference between success and defeat. By selecting the best equipment for your play style, you will ensure that the cards you have to play from are going to give you the best chance of winning. Some equipment come with cards, or combinations of cards, that will form part of your deck that could show up during battle. The equipment, a large part of the RPG element, is where a lot of the make or break happens. You only have three characters in your team and you could well end up facing far more than that, but you do have the chance to give your team equipment that might enable them to bring in some robotic help during battle to even the numbers a little. But as you progress and unlock more derelicts, your enemy get tougher and tougher. Your first forays into foraging aren’t too taxing, effectively just getting you used to the mechanics and how the world works. You start out being tasked with tracking down data that when combined will lead to a Mothership. Deep Sky Derelicts throws you into a world that grabs those two loves and mixes in some tactical card combat action and retro-futuristic comic aesthetic and it’s quite a bit of fun. I also love RPG games, being able to develop my characters, unlocking the next level of skills to make the subsequent battle easier… before the challenge ramps up again. I love Sci-Fi, give me Bladerunner, Alien, Star Wars any day of the week.
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